In 1996 a group of developers and a story writer got together to prove that you could build an Massive Multiplayer Online Role Playing Game (MMORPG) in Delphi. The key goals at that time were to generate a 2D game that allowed players to play characters in multiple "times" throughout the history of the game (hence the name Eon Clash).
Today, Eon Clash hosts code snippets, applications, articles, and much much more related to Pascal (in general), PHP, LUA, and some AVR related projects as well. Eon Clash is also a master domain for several other projects such as the FPC4GP2X Initiative.
For many companies and products, Open Source licenses are not an option. This is why the Closed Distribution License (CDL) has been introduced.
