The JumpStart Game Engine started as the engine that for Eon Clash's entry into the 2006 PGD Annual 'The Big Boss' Competition. It has since evolved into a full fledged 2D gamming engine. Support is provided via the API reference and Knowledgebase links within the left menu, as well as via e-mail from the Eon Clash contact us page.

Feb 15, 2007

Work has begun on our 2007 Pascal Game Development Contest entry. This year the competition theme is "Multiplexity", meaning the combination of multiple game genera.

For more information on the competition you can visit http://www.pascalgamedevelopment.com/
For more on our entry (Secrets of the Domus Aurea) visit: http://pgd07.eonclash.com/

Our entry this year will be using JumpStart v4.0 and once the competition is complete version 4.0 should be ready for release to the general public. So, Keep up to date on our entry home page.

Oct 26, 2006

The Knowledgebase was brought online today. Please post your questions and comments there so that others may learn as well. The JumpStart engine is still evolving as well as new Demos, Articles, and Tutorials are on there way. If you have a Demo, Article, or Tutorial or are interested in writing one, please feel free to submit it to us via the Knowledgebase.

Oct 25, 2006

The new version of Tank Brigade is now available. This version does not ship with the engine itself, as its moving toward a standalone game. The idea would be to use the seperate download and compare the differences between it and the one that ships with the engine as a learning experiece. Or simply download the Tank Brigade game for a quick, dirty, and fun play. New music has been added as well as a credits screen. If you want to help with the music or graphics, simply use the contact us page on the Eon Clash home page. The new version is available on the Download Links page.

Oct 12, 2006

Version 3.19 of the engine is released. This version incorporates Mouse and GUI controller elements into the engine. It is now possible to create custom GUI elements and to use the mouse for input. This is the first full featured release of the engine, from here out its on to the documentation. The 3.16 API is up to date, and 3.19 API should be up some time soon. Download the engine on the Download Links page or read up about JumpStart on the About JumpStart page.

Oct 5, 2006

Version 3.16 of the engine was released. A new version of Tank Brigade was also released.

New features are loading of OGG audio files, a new music engine, minor updates and fixes, command line switches that allow the engine to load different game files without having seperate copies of the exe and dll's for each game, and much much more. Download the engine or Tank Brigade on the Download Links page or read up about JumpStart on the About JumpStart page.