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Knowledgebase
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JumpStart - General (4)
Anything that isn't covered in one of the other JumpStart areas should be placed in here, things like About JumpStart, Licensing, and etc all go here.
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JumpStart - Engine (0)
Used to house information regarding the JumpStart Game Engine itself.
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JumpStart - Lua Interface (0)
Used to house information regarding the scripting of the JumpStart Game Engine.
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JumpStart - Demos (0)
Used to house demo applications for the game engine as well as information regarding demos.
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JumpStart - Games (0)
Used to house games created with JumpStart and information regarding the games.
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JumpStart - Future Plans (1)
This area is for the next version of JumpStart and a place to post questions and features you would like to see in the up comming versions.
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Most viewed questions
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Indie EULA
JumpStart Game Engine (JSGE) "Indie" Game End User License Agreement (EULA)
The JSGE Indie License is intended to be used for games only, by very...
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26 Oct, 2006 |
Views: 2480 |
Comments: 0 |
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What License(s) does JumpStart fall under?
JumpStart has a few different licensing schemas to choose from. Each license type is meant to fulfill the specific needs of a particular client...
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26 Oct, 2006 |
Views: 2440 |
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About JumpStart
JumpStart is a 2D game engine developed in Free Pascal that utilizes SDL for grahpics and Lua as the game development language. The plans are to go...
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26 Oct, 2006 |
Views: 1624 |
Comments: 0 |
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Recently posted questions
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Secrets of the Domus Aurea
Work has begun on our 2007 Pascal Game Development Contest entry. This year the competition theme is "Multiplexity", meaning the...
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15 Feb, 2007 |
Views: 986 |
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JumpStart 4.0 Drawing Board
JumpStart 4.0 is already on the drawing board. Its features include an expanded and enhanced object model, better integration of the scripting...
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27 Oct, 2006 |
Views: 2 |
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Commercial EULA
End User License Agreement (EULA)
JumpStart Commercial Product License Agreement (EULA)
The use of the EonClash.com JumpStart Game Engine...
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26 Oct, 2006 |
Views: 1587 |
Comments: 0 |
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